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Advances in Health and Disease Volume 67 ; : 123-140, 2023.
Article in English | Scopus | ID: covidwho-20242007

ABSTRACT

The COVID-19 pandemic has highlighted that we are stronger when joined around a shared vision. A challenging task in hospitals is to define the scenarios and face change in a manner that benefits the patients, clinical practices and themselves institutions. Game theory provides frames of study for healthcare decision-making at high levels as the government and professional societies. This allows us to study and incorporate this theory to define and approach solutions that can hold the different health systems feasible and wholesome. This chapter presents a conceptual framework that sheds light on medical tutoring in a hospital. Intensive care units are the focus of this study because they have a relevant role in this scenario. The new educational challenges in critical care services must face from a perspective that provides a proper response to changing actuality. This is done through enhanced practice to make decisions using game theory. The principles of this theory predict human behaviour, helping with decision-making and describing how determined results can appear that are not optimal for the entire group. The implementation of critical thinking between an intensive care unit and another service is studied. The results obtained agree with the expected behaviour. The study indicates that game theory provides a framework which manages educational collaboration between clinical units in the hospital. It can get suitable models for strategic interactions that frequently occur in education training and application in medicine. The chapter studies the environments wherein the theory has been applied and the upcoming challenges in this sector. © 2023 Nova Science Publishers, Inc. All rights reserved.

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